Double Helix
9 articlesJanuary 2024
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Challenging Assessment Practices, and the Need for Multimodal Applications to Service Learning in First-Year Composition ↗
Abstract
To be editors in what is now the Age of Artificial Intelligence is not without a feeling of jamais vu.Our practices are predicated upon the existence of the author, which has been called into question by large language models.Although artificial intelligence is not an author because it cannot produce an original text, its texts are, or soon will be, indistinguishable from those produced by an author.In other words, if the original text and the unoriginal text are identical, then any author is simultaneously a nonauthor.We see this paradox, in its mix of the strange and the familiar, as part of an epistemic transformation of our relationship to the text.This paradox is sustained by a cultural resistance to our changing understanding of authorship.Despite the prominence of such essays as Barthes' (1977) "The Death of the Author" and Foucault's ( 1978) "What is an Author?", which dispute historical assumptions about the author as the origin of the text, these theories have never made "the pedagogical turn" (Graff, 1995) into a praxis for relocating the text's origin.Writing is still widely taught as a response to prompts, which locate the origin of the text inside the student.This method of instruction directs attention to the text as it tacitly perpetuates a belief that writing well is a "gift" innate to the individual.Michael Palmquist and Richard Young (1992) observed that this belief does indeed reappear in the writing classroom and pointed out that students who consider themselves ungifted may not pursue opportunities for learning, given the futility of trying to improve an ability they do not possess.There is a symbolic violence to this process by which students embody a belief that they cannot write but are nevertheless confronted with prompts to revise their writing.Consequently, they may avoid revision because they see it not as practice for improvement but as "punishment" (Downs, 2015, p. 67) for being wrong.This symbolic violence can, however, be converted into critical thinking if the text's origin is relocated.Consider an instruction to produce a piece of writing not by responding to the prompt but by replacing its interrogative pronoun (what, which, who, whom, whose) with its antecedent.The student thereby locates the origin of the text outside themself in a preexisting first draft they make present in writing.The instructor, in turn, decides what part of the text is still missing and adds to the draft the interrogative pronoun or proadverb (why, where, when, how) in a prompt for revision.The student, in turn, replaces the interrogative with its antecedent to produce a second draft.And as an interrogative can be addressed to any draft, revision, as a reversal of proformation, is the disclosure of a text that ever exceeds it.Through revision students gradually embody improvement as "a feel for the game" (Bourdieu, 1998, p. 25), a practical sense of which words go where, and through prompts they reflect on how their manipulation of these words enacts meaningful
January 2019
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Abstract
The value of higher education in the United States tends to be addressed in terms of the postmodern commodification of knowledge.As Lyotard (1984) reported, the grand narratives of modernity, which had unified knowledge and legitimated it as Truth or Emancipation, have disintegrated into incommensurate language games, fragmenting knowledge, which is now legitimated by performativity.According to Lyotard, each game consists of rules that form among its players a consensus on which utterances, or moves, are meaningful, with the objective of the game being to produce, with maximum efficiency, knowledge as a commodity: a game is legitimated when investment in it is exceeded by the economic value of the knowledge it produces; conversely, a game is delegitimated when investment in it exceeds the economic value of the knowledge it produces.As college tuition costs continue to outpace median income, with student loan debt having collectively surpassed a staggering $1.5 trillion, what return on an investment in the game of higher education can be expected by graduates entering a highly competitive global economy?It seems uncertain.Writing in Inside Higher Ed, Schlueter (2016) argued that with digital technology making information widely available, the purpose of colleges and universities must be to teach the critical thinking skills necessary to process that information.Having surveyed a number of university mission statements, Schlueter observed that higher education has indeed come to widely promote critical thinking as its central learning outcome.But at the same time, he contended, there exists as yet no consensus on what critical thinking is, whether it exists, and whether it can be taught.Given the stakes involved, it is clear, according to Schlueter, that "higher education has gambled on critical thinking" (para.7) and that it needs to secure a consensus on it "if we are not to lose our shirts on this bet" (para.22). 1 Schlueter's (2016) discussion of critical thinking suggests a conflict within performativity between how this knowledge operates and its legitimation in economic terms.As a gamble on what students will be able to do by graduation, critical thinking has essentially become a commodity in the futures market.The uncertainty of its value is, however, due not to the vicissitudes of the market but to an instability of the rules needed to produce critical thinking as a clear and coherent product, which can thereby be assigned a value.Consider that, beginning in 1981, when college tuition costs began to increase sharply, 2 so did the frequency of the phrase "critical thinking" appearing in American English books. 3It seems that as investment in the game of higher education has grown, it has been played more often.And yet, despite the stakes having been raised over these last four decades, research over this period has shown a range of critical thinking definitions, theories, and test results, reflecting, both implicitly and explicitly, variations in the rules of the game.So if higher education has gambled on critical thinking, it is a wager in which final gains or losses seem to be deferred indefinitely and can, therefore, be neither legitimated nor delegitimated by performativity.
January 2018
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Abstract
Students often struggle with the transition to writing in college, both in first-yearcomposition (FYC) and in the disciplines. This report describes a curriculum that addresses this problem by turning the FYC course into a Role-Playing Game. This style of gamification, grounded in bell hooks’ concept of an engaged pedagogy, can help facilitate the critical thinking skills that are key elements of learning transfer from FYC to writing in the disciplines.
January 2017
January 2015
January 2013
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Abstract
Welcome to Double HelixSeattle has its double helix pedestrian bridge.The Fermi National Accelerator Laboratory (Fermilab) outside Chicago has its gold-colored double helix staircase within the Proton Pagoda