Abstract

research-article Share on Review of "Playful Design: Creating Game Experiences in Everyday Interfaces. John Ferrara", Brooklyn, NY: Rosenfeld Media. 2012. ISBN: 978-1933820149 Author: Matthew Beale Old Dominion University Old Dominion UniversityView Profile Authors Info & Claims Communication Design QuarterlyVolume 3Issue 2February 2015 pp 100–103https://doi.org/10.1145/2752853.2752864Published:27 March 2015Publication History 0citation41DownloadsMetricsTotal Citations0Total Downloads41Last 12 Months15Last 6 weeks4 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access

Journal
Communication Design Quarterly
Published
2015-03-27
DOI
10.1145/2752853.2752864
CompPile
Search in CompPile ↗
Open Access
OA PDF Gold
Topics
Export

Citation Context

Cited by in this index (0)

No articles in this index cite this work.

References (4)

  1. Ferrara J. (2012). Playful Design: Creating Game Experiences in Everyday Interfaces. Brooklyn NY: Rosenfeld M…
  2. Garrett. J. J. (2002). The elements of user experience: User-centered designs for the Web. Indianapolis IN: N…
  3. Gee J. P. (2003). What Video Games Have to Teach Us About Learning and Literacy. New York NY: Palgrave MacMil…
  4. Ruggill J. & MacAllister K. (2011). Gaming Matters: Art Science Magic and the Computer Game Medium. Tuscaloos…