Communication Design Quarterly

118 articles
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September 2015

  1. reVITALize gynecology
    Abstract

    As state and federal legislation continues to regulate women's reproductive health, it follows that the field of technical communication must continue to develop methodologies to facilitate stakeholder participation in health policymaking practices. Scott's (2003) scholarship on HIV testing and his "ethic of responsiveness" serve as a foundation for methods to broaden stakeholder participation. Yet, as current legislation attempts to regulate health decisions of female bodies, more explicit feminist methods inviting feminist perspectives to resist such anti-feminist legislation must be developed. Frost's (2013, 2014a, 2014b) apparent feminism serves as a useful methodology that builds upon Scott's methods to enact feminist interventional methods. This article provides a case study of the reVITALize Gynecology infertility initiative, a health intervention project that appears to function as an ally of apparent feminism. Applying an apparent feminist analysis to the initiative reveals limitations of the project's feminist commitments. To address the limitations of the initiative, the article articulates the need to expand apparent feminism's methodology by accounting for stakeholder participation throughout health intervention projects. This article posits that expanding feminist approaches to designing public stakeholder input is vital to upholding technical communication's commitment to advocacy and an ethical feminist commitment to facilitating spaces for all citizens to contribute as public intellectuals.

    doi:10.1145/2826972.2826978
  2. e-health first impressions and visual evaluations
    Abstract

    Design plays a critical role in the development of e-health, greatly impacting the outreach potential for pertinent health communication. Design influences viewers' initial evaluations of electronic displays of health information, as well as directly impacting the likelihood one will attend to and favorably evaluate the information, essential actions for processing the health concepts presented. Individuals with low health literacy, representing a hard-to-reach audience susceptible to worsened health outcomes, will benefit greatly from the application of theory-based design principles. Design principles that have been shown to appeal and engage audiences are the necessary first step for effective message delivery. Design principles, which directly impact increased attention, favorable evaluations, and greater information processing abilities, include: web aesthetics, visual complexity, affordances, prototypicality, and persuasive imagery. These areas of theory-driven design research should guide scholars in e-health investigation with research goals of broader outreach, reduction of disparities, and potential avenues for reduced health care costs. Improving design by working with this hard-to-reach audience will simultaneously improve practice, as the applications of key design principles through theory-driven design research will allow practitioners to create effective e-health that will benefit people more broadly.

    doi:10.1145/2826972.2826975
  3. Assessing the accuracy of trauma patient prioritization
    Abstract

    This study sought to investigate the effectiveness of an information exchange protocol (M.I.S.E.R) designed to increase the effectiveness of messages pertaining to rural trauma patients and triage prioritization. Trained coders were randomly assigned to three conditions; audio, transcript, and transcript and audio. Participants coded several hundred actual information exchanges between first responders and medical command operators. Findings confirm the effectiveness of the M.I.S.E.R. information exchange protocol as well as the effectiveness of exchanging crisis messages via two-way radio as compared to having a transcript of the call or both audio recordings and transcripts. Implications for communication design, healthcare practitioners, and effective modes for exchanging crisis communication messages are presented.

    doi:10.1145/2826972.2826980

June 2015

  1. Aspects of access
    Abstract

    Increasingly, health and medical communication involves a global perspective. This perspective now includes coordinating international efforts ranging from treating globally dispersed patients to containing infectious diseases. In many cases, the focus of such information is instructional---content that tells individuals how to perform certain health-or medical-related processes. In such situations, usability is essential to success. That is, individuals must be able to use instructional materials as intended to achieve a particular purpose or objective. Communication designers therefore need to identify approaches that can facilitate the usability of health and medical content in a range of international settings.

    doi:10.1145/2792989.2792990
  2. Understanding digital badges through feedback, reward, and narrative
    Abstract

    Digital badges are studied and implemented for a variety of purposes. Regardless of the specific application, all badges have one thing in common: they contain explicitly designed information meant to motivate users. This information is created by the badge's developer, transferred using the badge as a vessel, and assimilated by the user. In other words, badges are devices for communication. This article examines this communication process within social environments from three different perspectives---badges as rewards, feedback mechanisms, and narrative. For each of these perspectives, this article provides examples and discusses the type of information that can be communicated as well as the design considerations required for successful communication.

    doi:10.1145/2792989.2792998

March 2015

  1. Review of " <i>Mining the Social Web</i> by Matthew A. Russell", Second edition. O'Reilly, 2013. ISBN: 978-1-4493-6761-9
    doi:10.1145/2752853.2752863

January 2015

  1. Pushing boundaries of normalcy
    Abstract

    We are all patients in some way---or, at the least, patients-in-waiting. Although I am reminded of this reality on a daily, if not hourly, basis, it is most apparent when I log onto the Internet to engage in what millions of users have begun doing in the last few decades: surf for health information. Typing in "breast cancer" for what must be the thousandth time, I look again for research that will provide insight into this biopolitical phenomenon. Perhaps more telling, I search for information about my own body. As I scan the material, I cannot help but ask myself what qualities I possess or have developed and how they fit into the categories of "high risk," "moderate risk," or "low to no risk."

    doi:10.1145/2721874.2721877
  2. The emergence of content strategy work and recommended resources
    Abstract

    In my last column, I wrote about the need for a more integrated view of the field of technical communication. I suggested that the more our field is able to collaborate and integrate with other fields that have a stake in content management (CM), the more our field's unique perspectives, knowledge, and strategies will be recognized for the value they add to the CM discourse. This discourse, which includes a collective of industry conferences, publications, blogs, online discussions and workshops and Webinars, focuses a great deal on how best to integrate organizational and user generated content as well as disciplines and departments, expertise and roles, and business processes and tools.

    doi:10.1145/2721874.2721875

May 2014

  1. Review of <i>Cross-cultural design for IT products and services</i> by Pei-Luen Patrick Rau, Tom Plocher, &amp; Yee-Yin Choong. (2013), CRC Press
    Abstract

    The culture we are part of tells us what aspects of design constitute "good" both in terms of aesthetics and usability. When it comes to technologies, these factors must be addressed for a given item to be successfully adopted by and correctly used within a particular culture. To put these ideas into practice, consider the following: A given interface might be very easy for the members of a particular culture to use, but if its aesthetic appeal is so jarring that individuals avoid it almost instinctively (i.e., before they actually use it), then the benefits of that interface are lost. Similarly, an aesthetically appealing interface might entice the members of a given culture to try it, but if the interface is difficult to use, then the initially interested audience is likely to abandon it. Effective communication design for international contexts thus becomes a matter of recognizing and addressing both aspects associated with "good." And as online media increasingly link the world together via information technologies, the need to understand and address such factors becomes increasingly important.

    doi:10.1145/2644448.2644459

February 2014

  1. Global UX: design and research in a connected world by W. Quesenbery and D. Szuc; Waltham, MA: Morgan Kaufmann and A web for everyone: designing accessible user experiences by S. Horton and W. Quesenbery; Brooklyn, NY: Rosenfeld media
    Abstract

    In Global UX: Design and research in a connected world , Quesenbery and Szuc present a thoughtful and adaptable guide for the reader's individual needs or projects in relation to UX (user experience), regardless of the reader's experience level. Quesenbery and Szuc gathered material from 65 interviews of UX practitioners across the globe, and analyzed over 70 hours of interviews to represent current trends and personal experiences with UX. To highlight different voices and perspectives gathered from the interviews, the authors chose to provide multiple quotations and anecdotal, yet practical, stories to define UX terminology and concepts. Quesenbery and Szuc share many effective strategies for this process, while highlighting, through vignettes from their interviews, some of the difficulties and problem-solving strategies useful when working in UX on a global (or even local) scale. The book is divided into short, easily digestible chapters with infographics that summarize each chapter succinctly. This book provides enough structure to guide novice UX practitioners, while providing innovative anecdotes, tips, and strategies for more seasoned practitioners, as well. In addition, the information gathered from the interviews highlights the passion of those in UX, helping the reader to feel passionate about UX as well.

    doi:10.1145/2597469.2597477

November 2013

  1. Icon design to improve communication of health information to older adults
    Abstract

    This paper describes the studies undertaken in order to improve and simplify communication of health information for a Remote Patient Monitoring (RPM) devices, specifically the BL Healthcare Access Tablet, to older adults. Current icon and information design of the RPM devices are not well designed to reflect the needs, experiences and limitations of the older adults. In addition to this, compliance with self-management schedules is often poor due to complex and unclear instructions and information design. The issue of compliance, with the need for effective communication between chronic disease patients and healthcare professionals emphasize the need for the appropriate information design and communication technology. Communication of health information was improved from the perspective of the user experience (UX) design and information design. For the purpose of addressing the UX redesign, usability studies were conducted, followed by the information redesign and icons design. Although medical peripherals, such as an electronic thermometer, are required to measure the patient information, a mobile or tablet application can easily be used to record, send and view this data. A concept for the RPM mobile application is developed, that could be used on existing tablets and smartphones, thus eliminating the need for the current costly hardware.

    doi:10.1145/2559866.2559867

August 2013

  1. Chickens, MRIs, and graphics
    Abstract

    Last semester I gave a talk to a small group of graduate students and faculty in the Department of Animal and Food Sciences in the College of Agriculture on my campus. As one of several invited speakers for the department's graduate seminar series, the purpose, I was told, was straightforward: model an effective presentation for the students. I teach courses in technical and professional communication so I imagined it might also be useful to discuss presentation strategies. I concluded by giving an overview of my own research interests---broadly, visual communication---and briefly described a project I am working on related to scientific graphics and historic public health maps.

    doi:10.1145/2524248.2524258
  2. Produsers and end users
    Abstract

    When I bought my first Mac I was frustrated by the lack of instructional documentation in my shiny new box. I found myself regularly going online to look for help in the form of PDFs or videos. A company professionally produced these instructional "texts". Enter the webcam, the iPhone, and a host of websites to upload user-generated content, and we increasingly see end users becoming produsers, individuals whom produce as well as consume information.

    doi:10.1145/2524248.2524251

April 2013

  1. Dynamic system models and the construction of complexity
    Abstract

    Humans routinely fail to comprehend complexity and anticipate long-term consequences. Systems dynamicists try to overcome these weaknesses by developing computer-supported models that can account for multiple variables in non-linear relationships. Using programs such as STELLA and Vensim, systems dynamicists create stock-and-flow diagrams, equations, and, ultimately, interfaces that enable others to interact with the model. This paper describes how one such model was developed and speculates on roles that technical communicators might play in future projects.

    doi:10.1145/2466489.2466495

January 2013

  1. Prefab interface development and the problem of ease
    Abstract

    To elaborate on a recent tweet by Dan Cederholm of the development studio, SimpleBits, and author of the standards-focused Bulletproof Web Design , current web development practice, with its many device, format, and user contingencies, is creating an ever-expanding and increasingly complex geography for novice web writers and developers to navigate and learn. For a novice to output the ceremonial "Hello world" in 2013 is to greet a world of web writing barely comparable to the inline-styled, table-formatted, and JavaScript-leery World Wide Web which many veteran developers first learned.

    doi:10.1145/2448926.2448929

September 2012

  1. Big data, situated people
    Abstract

    In his 2005 bookAmbient Findability, Peter Morville argued that what we find changes who we become. In 2012 and beyond---in an information environment of filter bubbles, contextual advertising, and friend-of-friend chains that push ordinary folks well beyond the Dunbar number---perhaps Morville is in need of some updating: whatfinds uschanges who we become.

    doi:10.1145/2448917.2448923
  2. What is communication design?
    Abstract

    In 1997, I worked with a team to conduct my first qualitative research project, a study of how software developers used code libraries when developing a common codebase (McLellan et al. 1998; Spinuzzi 2001). In particular, I was interested in how developers used inline comments to understand their own and others' code. At two sites, the developers used comments pretty much as you might expect: as notes for interpreting and communicating information about the code. But at the third site, developers essentially ignored the comments. One compared the comments to an approaching car's blinker: it might or might not indicate intent, but you'd be foolish to trust it. Another set his editor to gray out comments so they wouldn't distract him. A third used comments - not to interpret the code, but as landmarks for navigating it. "If I have 50 lines of code without a comment," he told me, "I get lost. It takes me a while to actually read the code and find out what it's doing. But if I have comments I can separate it into sections, and if I know it's the second section in the function, I can go right to it."

    doi:10.1145/2448917.2448919
  3. Telling the future of information design
    Abstract

    Ask 10 technical communicators to define information design, and you're likely to get as many very different answers (Redish, 2000). Despite the variety, however, I think that most definitions of information design correspond more or less to one of the following approaches.

    doi:10.1145/2448917.2448922