Abstract
A digital text adventure, a topographical survey, a chorus of violence: perimortem [in (theoretical) rigor] is a creative-critical parser game that enacts Eelam Tamil diasporic-disabled repairing composition, extending Trammell's (2023) "repairing play": a Black phenomenology of play that begins with the idea that torture is play for people of color who share collective histories and ongoing experiences of racial and ethnic violence. Mapped using kolam geometry, perimortem is a parser game designed to simulate the pleasurable and painful affects of composition and challenge the Euro-Western moral and aesthetic aversion to tortured embodiment in scholarly writing by explicitly, interactively illustrating the presence of torture-and/as-play in academia.
- Journal
- Kairos: A Journal of Rhetoric, Technology, and Pedagogy
- Published
- 2025-01
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