Abstract

In this article, we answer questions about user experiences and responses to an augmented reality (AR) app that represents "real" animals that users can photograph with themselves or in their world. We analyze user interview data and photography to see if and how participants think about care for these animals after playing the app. We found that participants only discussed care in regard to information presented to them outside of the photography mechanic and often created distancing narratives when using the photography mechanic. In response to these findings, we present design takeaways for future AR designers and potential applicability of our method to the field. Additionally, we present the methods that we developed in this study for more general AR photography research.

Journal
Communication Design Quarterly
Published
2025-06-01
DOI
10.1145/3718970.3718973
CompPile
Search in CompPile ↗
Topics

Citation Context

Cited by in this index (0)

No articles in this index cite this work.

Cites in this index (4)

  1. Communication Design Quarterly
  2. Communication Design Quarterly
  3. Computers and Composition
  4. Technical Communication Quarterly
Also cites 7 works outside this index ↓
  1. 10.1007/s11528-013-0717-2
  2. 10.1177/1046878114552166
  3. On environmental communication as a care discipline
    Environmental Communication  
  4. 10.1080/07421222.2019.1628877
  5. 10.1109/TPC.2018.2804238
  6. 10.20870/IJVR.2010.9.2.2767
  7. Application of augmented reality as a learning media of mollusca group animal recognition…
    Jurnal Teknoinfo  
CrossRef global citation count: 0 View in citation network →