Adam Strantz

4 articles
Purdue University West Lafayette ORCID: 0000-0002-3898-5007

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Who Reads Strantz

Adam Strantz's work travels primarily in Technical Communication (66% of indexed citations) · 9 total indexed citations from 3 clusters.

By cluster

  • Technical Communication — 6
  • Other / unclustered — 2
  • Rhetoric — 1

Counts include only citations from indexed journals that deposit reference lists with CrossRef. Authors whose readers publish primarily in venues without reference deposits will appear less central than they are. See coverage notes →

  1. Interactive UX: Building and Testing for Accessibility with Design Systems
    Abstract

    Design systems provide a useful approach for TPC instructors looking to teach students to design and build accessible digital products. This experience report presents a teaching unit on using design systems to introduce accessibility to students. Using the Bootstrap design system, accessibility is threaded throughout the design process and provides a grounded approach for integrating accessible design into the UX classroom. Readers will come away with an outline of the teaching unit, accompanying materials for teaching that unit, and student examples user-tested for accessibility. The author concludes on a reflection on teaching the unit and offers advice for readers looking to implement a similar unit in their own courses.

    doi:10.1145/3658422.3658431
  2. Using Web Standards to Design Accessible Data Visualizations in Professional Communication
    Abstract

    Introduction: Data visualization is a reliable tool for professional communication practitioners to synthesize and present data for a variety of audiences. However, data visualizations have a range of accessibility concerns, including visual acuity, color/contrast difficulties, color blindness, and size/scale issues. Data visualizations should therefore be designed following web standards for complex images to ensure that they are accessible to audiences with diverse needs. Key concepts: Drawing from work in professional communication and disability studies, practitioners recognize that users have varied accessibility needs. “Universal design” as a guiding principle is less helpful than targeted approaches to design that reflect actual user needs. Such targeted approaches should follow web standards for accessible design because they enable interaction with newer accessibility technologies and put more control in the hands of users. Key lessons: Follow these best practices to create visually accessible data visualizations. 1. Design the visual for accessibility by using whitespace, creating contrast, maintaining size/scale, and labeling the visual clearly. 2. Implement the visual using web standards to create semantic connections between the visual and text for both users and accessibility technologies. This goal can be achieved with textual description, overview/data/presentation context, or ARIA semantic links. 3. Test the visual for accessibility through user tests and industry-standard tools. Implications for practice: Web standards provide a blueprint for designing accessible data visualizations for online spaces, but professional communicators should be aware of the coding expertise and necessary infrastructure needed to deploy these visuals. Nevertheless, with increasing use of public-facing data visualizations to convey information on global issues, such as COVID-19, the need for these visuals to be accessible to all audiences becomes paramount.

    doi:10.1109/tpc.2021.3091784
  3. Review of "The Mobile Story: Narrative Practices with Locative Technologies," by Farman, J. (Ed.). (2014). New York, NY: Routledge
    Abstract

    The Mobile Story: Narrative Practices with Locative Technologiesedited by Jason Farman brings together communication designers and theorists to offer numerous approaches for creating digital stories in an age of mobile, locative media. Contrasting the popular conception that mobile devices are a distraction, Farman argues the growing ubiquity of mobiles has led to their interface disappearing through daily use (p. 5). Users no longer need to consciously focus their attention on their devices and can instead seamlessly use such devices for everyday tasks. Due to this growing familiarity, the projects in the book "seek to "defamiliarize" people with their places and the technologies that mediate those places" (p. 5) in order to push interface to the forefront of users' attentions and see how mobiles provide a unique lens through which they interact with the world around them.

    doi:10.1145/3071078.3071087
  4. Wayfinding in Global Contexts – Mapping Localized Research Practices with Mobile Devices
    doi:10.1016/j.compcom.2015.09.008