Jessica Lipsey

1 article
  1. Instructional Note: Making It about XP Instead of Loot: Ungrading and Gameful Learning Design in First-Year Writing
    Abstract

    This essay explores the pedagogical potential of using labor-based grading and gameful learning design in a first-year writing course at an open-access college in the Southeastern United States.

    doi:10.58680/tetyc202452197