W.M. Gribbons
1 article-
Abstract
A model for the design of information products is presented. The model serves as a resource to diagnose ineffective designs as well as a guide for the construction of effective displays. It accommodates many factors affecting the reader's processing of visual displays, including cognitive and perceptual processing, ergonomic factors, and the influence of cultural differences. Because the disciplines employed in this paper are incomplete and often depend upon speculation, the model should not be viewed as complete or comprehensive. However, the model can be modified as information design matures as a discipline.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>