How I Learned to Love DESPAIR: Using Simulation Video Games for Advocacy and Change

Abstract

Inspired by games such as the various Tycoon titles, DESPAIR (Department of English Simulated Problematic Adjunct Instructor Relations) puts players in the role of a Writing Program Administrator (WPA) in order to shed light on the plight of contingent labor in the writing classroom and within the larger institutional framework. The game's alternate mode, UPLIFT (Utopian Potential for Life with Instructors at Full Time), provides an example of a way academics might use simulation games to advocate for change in an affirmative manner by demonstrating how alternatives might work.

Journal
Kairos: A Journal of Rhetoric, Technology, and Pedagogy
Published
2017-01
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