Richard Colby

4 articles
University of Denver

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Who Reads Colby

Richard Colby's work travels primarily in Digital & Multimodal (76% of indexed citations) · 25 total indexed citations from 3 clusters.

By cluster

  • Digital & Multimodal — 19
  • Technical Communication — 5
  • Community Literacy — 1

Counts include only citations from indexed journals that deposit reference lists with CrossRef. Authors whose readers publish primarily in venues without reference deposits will appear less central than they are. See coverage notes →

  1. Teaching, Writing, Gaming
  2. Game design documentation: four perspectives from independent game studios
    Abstract

    Changes in technology, development philosophy, and scale have required game designers to change how they communicate and mediate design decisions. Traditional game design studios used an extensive game design document (GDD), a meta-genre that described most of the game before it was developed. Current studies suggest that this is no longer the case. We conducted interviews at four independent game studios in order to share their game design documentation processes, revealing that, while an exhaustive GDD is rare, the meta-genre functions are preserved in a variety of mediated ways.

    doi:10.1145/3321388.3321389
  3. Writing and Assessing Procedural Rhetoric in Student-produced Video Games
    doi:10.1016/j.compcom.2013.12.003
  4. A Pedagogy of Play: Integrating Computer Games into the Writing Classroom
    doi:10.1016/j.compcom.2008.04.005