The Aural-Visual Rhetoric in Video Game Tutorials

Abstract

This article asserts that auditory cues can be categorized by rhetorical function into the categories of visual rhetoric, defined by Amare and Manning under Peirce’s Ten Classes of Sign, understanding visual rhetoric to include both images and text. This article expands this definition to aural-visual rhetoric, including auditory elements as visual rhetoric to analyze multimodal Technical and Professional Communication (TPC), demonstrating this method using the opening tutorial scene from Portal 2.

Journal
Technical Communication Quarterly
Published
2022-10-02
DOI
10.1080/10572252.2021.2021452
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Citation Context

Cited by in this index (3)

  1. Journal of Technical Writing and Communication
  2. Communication Design Quarterly
  3. Communication Design Quarterly

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