Designing procedural illustrations

Abstract

Ideally, illustrations for procedural documents should show actions from the point of view of performers, especially if performers' bodies need to be positioned a particular way to perform actions. At the same time, illustrations also should ameliorate the limits of two-dimensional displays (such as the printed page or electronic screen) by showing bodies, objects, and movements across the display plane. These two requirements may conflict, possibly necessitating use of compromise views.

Journal
IEEE Transactions on Professional Communication
Published
2004-03-01
DOI
10.1109/tpc.2004.824288
CompPile
Open Access
Closed
Export

Citation Context

Cited by in this index (7)

  1. Journal of Business and Technical Communication
  2. IEEE Transactions on Professional Communication
  3. IEEE Transactions on Professional Communication
  4. Technical Communication Quarterly
  5. Technical Communication Quarterly
Show all 7 →
  1. IEEE Transactions on Professional Communication
  2. IEEE Transactions on Professional Communication

References (39) · 1 in this index

  1. What do you need to know about your telephone? The influence of functional information on…
  2. 10.1207/s15516709cog0803_3
  3. The indexical hypothesis: Meaning from language, world, and image
  4. 10.1016/S0001-6918(01)00023-3
  5. Motor Learning and Performance
Show all 39 →
  1. The Graphics of Communication
  2. The Visual Display of Quantitative Information
  3. Envisioning Information
  4. A Primer of Visual Literacy
  5. Illustrating Computer Documentation
  6. IEEE Transactions on Professional Communication
  7. 10.1177/001872089103300108
  8. 10.4324/9781315798868
  9. 10.1017/S0140525X97000010
  10. 10.1016/0749-596X(92)90008-L
  11. 10.3758/BF03201137
  12. 10.1016/0749-596X(87)90060-X
  13. 10.1016/0749-596X(92)90006-J
  14. 10.1007/978-3-642-69382-3_11
  15. 10.1016/B978-0-12-653020-9.50007-6
  16. 10.1007/978-3-642-69382-3_21
  17. 10.1016/B978-0-12-653020-9.50013-1
  18. Conscious mechanisms in movement
  19. The role of eye and head positions in slow movement execution
  20. Closed-loop vs. motor programming control in motor performance
  21. 10.1093/acprof:oso/9780198524724.001.0001
  22. 10.1037//0096-1523.20.4.709
  23. 10.1037//0096-3445.116.2.172
  24. 10.3758/BF03211513
  25. Mental spatial transformations of bodies and objects
  26. Mental spatial transformations of objects and perspective
    Spatial Cogn. Computat.  
  27. What Object Attributes Determine Canonical Views?
  28. 10.1068/p2897
  29. 10.1016/S0896-6273(02)00622-0
  30. 10.4324/9781315782379-113
  31. Diagrams and text in instruction: Comprehension of the assembly process
  32. 10.1007/978-1-4684-1068-6_8
  33. 10.1007/BF00055243
  34. User perceptions and point of view in technical illustrations