Press Enter to “Say”: Using Second Life to Teach Critical Media Literacy

Jennifer deWinter Worcester Polytechnic Institute ; Stephanie Vie Fort Lewis College
Journal
Computers and Composition
Published
2008-01-01
DOI
10.1016/j.compcom.2008.04.003
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Cited by in this index (7)

  1. Computers and Composition
  2. Computers and Composition
  3. Computers and Composition
  4. Computers and Composition
  5. Computers and Composition
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  1. Computers and Composition
  2. Computers and Composition

References (20) · 2 in this index

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  2. Au, Wagner James. (2007). The skin you’re in. New World Notes. Available: http://nwn.blogs.com/nwn/2006/02/th…
  3. Rhetoric Review
  4. Designerly ≠ readerly: Re-assessing multimodal and new media rubrics for use in writing studies
    Convergence  
  5. The death of the author. Image, music, text
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  3. College Composition and Communication
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  7. Gee, James Paul. (2003). High score education. Wired 11(5). Available: <http://www.wired.com/wired/archive/11…
  8. The rhetoric of technology and the electronic writing class
    College Composition and Communication  
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  13. Newitz, Annalee. (2006). Scoring with XXX games. Wired. Available: <http://www.wired.com/culture/lifestyle/ne…
  14. Life on the screen: Identity in the age of the Internet
  15. What is Second Life? (2007). Available: http://secondlife.com/whatis (Accessed: December 31, 2007).