Journal
Computers and Composition
Published
2020-03-01
DOI
10.1016/j.compcom.2020.102550
Open Access
Closed
Topics

Citation Context

Cites in this index (12)

  1. Computers and Composition
  2. Computers and Composition
  3. Computers and Composition
  4. College English
  5. Computers and Composition
Show all 12 →
  1. Computers and Composition
  2. Computers and Composition
  3. College Composition and Communication
  4. Computers and Composition
  5. Computers and Composition
  6. Computers and Composition
  7. College Composition and Communication
Also cites 11 works outside this index ↓
  1. The corporeal turn: At the intersection of rhetoric, bodies, and video games
    Review of Communication  
  2. Attention, videogames, and the retentional economies of affective amplification
    Theory, Culture, and Society  
  3. The technologies of captivation: Videogames and the attunement of affect
    Body and Society  
  4. Playing with prejudice: The prevalence and consequences of racial stereotypes in video games
    Media Psychology  
  5. Stimulated recall: A method for research on teaching
    British Journal of Educational Psychology  
  6. Introduction: Race and/as technology; Or, how to do things to race
    Camera Obscura  
  7. Future matters: Technoscience, global politics, and cultural criticism
    Social Text  
  8. The new "new": Making a case for critical affect studies
    Quarterly Journal of Speech  
  9. The autonomy of affect
    Cultural Critique  
  10. Technology as a site of struggle: The interplay of identity, morality, and power in four …
    The Review of Communication  
  11. Virtual census: Representations of gender, race, and age in video games
    New Media & Society  
CrossRef global citation count: 14 View in citation network →