IEEE Transactions on Professional Communication
137 articlesDecember 2013
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Enhancing Team Performance Through Tool Use: How Critical Technology-Related Issues Influence the Performance of Virtual Project Teams ↗
Abstract
Research problem: The project management of virtual teams differs from that of traditional ones. Traditional project risks, such as complexity, the uncertainty of factors influencing the project, and the high interdependency of project tasks must be managed alongside changed temporal, geographic, and cultural dimensions. Only a few studies have investigated the effect of critical technological issues, such as wrong tool selection or limited internet access on performance as well as team and team member satisfaction in virtual work settings. Research questions: How do critical technology-related issues concerning the selection and use of web-based tools influence the performance and satisfaction of virtual project teams? Literature review: Instead of categorizing virtual teams as a type of team that contrasts with traditional or face-to-face teams, the focus has shifted to virtualness as a characteristic present in all teams. Project teamwork is often integrated in university degree programs in order to prepare students appropriately for real-life projects. While these student teams are often not geographically spread across countries, they have a high degree of virtualness because of their diverse team composition, the necessity for working at different places, and the limited face-to-face meeting opportunities. Performance, effectiveness, and satisfaction are central issues in the evaluation and measurement of project teams: Team performance is often evaluated on the basis of acceptance of a specified output by a customer. Through specific mediating processes, team performance can alternatively be assessed by inquiring the team's perception on their performance. Effectiveness can be defined as the achievement of clear goals and objectives and it is often related to the team's performance. Finally, satisfaction can be defined as having three dimensions-satisfaction with the team, the satisfaction of meeting customer needs, and general satisfaction with extrinsic rewards and work. Technology use is substantial for distributed teamwork and can be assessed by the extent to which it supports communication, collaboration, and project-management tasks. Methodology: Fifteen teams were observed and interviewed over a two-year period. The resulting data were analyzed using a Grounded Theory approach, which revealed how the selection and use of tools for communication, collaboration, and project management in the different project activities influenced the team's performance. Results and conclusions: Our results contribute to practice by providing a number of guidelines for the management of virtual teams as well as knowledge required by companies wishing to launch projects with virtual teams. Differing performances of teams can, in many cases, be attributed to such conditions as: internet availability and bandwidth; lack of training for certain tools; the selection and appropriate use of tools; integrated tool support for task management; as well as the promotion of transparency about progress made. It was found that restrictions in internet access of even a single member within a team limited the team's technological choices, which affected the team's performance.
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An Overview of Experimental and Quasi-Experimental Research in Technical Communication Journals (1992–2011) ↗
Abstract
This study explores a comprehensive sample of experimental and quasi-experimental research within five leading technical communication journals over a 20-year period. Exploratory studies can overview how a method has evolved within a field, highlighting how it has advanced understanding of communication and identifying areas for further inquiry. Research questions: (1) How has experimental research in technical communication journals developed over the 20-year period? Specifically, how much is being published, which journals publish experiments, what topics are being explored, and what fields are informing this research? (2) What content characterizes experimental research in technical communication? Specifically, how explicit are the research questions/hypotheses, are the results of pilot studies reported, what are the sample sizes and populations used, and what measures do researchers use? (3) Who publishes experimental research in technical communication? Specifically, which authors and affiliates are most associated with experimental research, and how does the sample's gender and authorship distribution compare to existing research? Literature review: We first address how scholars have assessed research in technical communication and how these findings implicate experimental research. We then review features of other exploratory studies that inform this study's design. Methodology: We conducted a quantitative and qualitative analysis of 137 experiments, a comprehensive sample identified from a corpus of 2,118 refereed papers published from 1992 to 2011. We coded 14 variables related to the causal relationships that the experiments addressed and who produced the research. We subjected the data to multiple statistical measures, including contingency table analysis and correspondence analysis. Results and conclusions: Over the 20 years, the journals published experimental research at a consistent rate. This could indicate that these methods have a stable presence in the field, or a discouraging sign that output is not on the rise despite calls from leading scholars. IEEE Transactions on Professional Communication (TPC) emerged as a strong producer of experiments, publishing 45% of the sample. TPC was also associated with most recent experiments, assuming this role from Journal of Technical Writing and Communication, which was associated with early experiments. In addition, TPC, Journal of Business and Technical Communication, and Technical Communication correlated with experiments on collaboration, pedagogy, and intercultural communication, respectively. The results also revealed that recent experiments reported significantly more explicit research question/hypotheses and pilot studies, an encouraging sign for the quality of future experiments. Finally, Spyridakis published the most experiments over the past 20 years, and researchers at the University of Washington and the University of Twente were the top affiliates associated with output. The configuration of both of these institutions' programs, which seem to align with a traditional science model, might suggest how the evolution of technical communication programs impacts the type of research that its affiliates produce. Our results are limited by the small, though comprehensive, sample and the exploratory natures of measures like correspondence analysis. Future research could use the proposed framework to investigate the evolution of other research methods in technical communication, strengthening our body of knowledge.
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Abstract
Research problem: No study has observed the argumentative choices and appeals used by professional designers to support their claims as they engage in decision-making sessions. In particular, we do not know how user-derived data are applied by professional designers in their decision-making arguments. Research questions: (1) What kinds of evidence and appeals do advocates of user-centered design use when supporting claims within design decision-making sessions? (2) How do evidence and appeals used by professional designers compare to evidence and appeals used by previously studied novice designers? Literature review: Previous research of user-centered design that also incorporates data-driven personas has concluded that while some observed groups dedicated to user-centered design see personas as a way to further improve upon user-centered design methods, personas rarely become an integrated part of the design process and are often not incorporated in recommended ways. Prior research of decision-making within the design process has concluded that decision-making is a highly variable, but often deeply collaborative activity that can be assessed through a variety of argumentative lenses, including the Toulmin model of argument. Methodology: In this case study, a one-week, onsite exploratory observation was conducted in the workplace of professional designers. All meetings were recorded and subsequently transcribed. Postobservation interviews were also conducted with the participants. A discourse-based analysis was conducted on the transcriptions to identify the various types of rhetorical appeals and evidence used by the designers during their decision-making meetings. Results and conclusions: This onsite observation found that this particular group of designers supported about 50% of their claims with evidence, with 5.1% of the evidence in support of a claim referencing user data, and 33.4% of evidence in support of a claim referencing the designer's own opinion. These results suggest, among other things, that personas (the key user-centered design tool used by the observed group) are perhaps not necessarily a helpful rhetorical tool for persuasion in decision-making meetings, that designers who conduct user research are more likely to reference user data in support of claims, that these designers might have a broad notion of what constitutes user data, and that prior experience can serve as a powerful persuasive force. In addition, appeals to user data were the least common type of appeal employed by the novice and professional designers. However, this exploratory study is limited by the condensed observation time and its single group of designers. Future studies may use the methodology established here to explore the uses of evidence of additional groups.
September 2013
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The Effects of Task Complexity and Group Member Experience on Computer-Mediated Groups Facing Deception ↗
Abstract
Research problem: Due to globalization and the increased availability of online collaboration tools, individuals are now likely to work together in settings where computers are their primary mode of communication. However, because communication characteristics are different in virtual team settings, especially when they are text based, communication problems, such as deception, arise. Recent research found that deceptive individuals in virtual teams can have a negative impact on group task performance, and it recognized that in addition to the communication medium, task and group characteristics, such as task complexity and group member experience, are important influences in these settings. However, the impacts of these additional influences have not been empirically examined. Research question: Does group members' experience with each other and task complexity affect their deception detection accuracy and task performance in a computer-mediated communication setting? Literature review: Previous literature has shown that deceivers are an important influence on computer-mediated groups. However, few studies have compared different group settings, and no studies have empirically tested the impact that task and group characteristics, such as task complexity and group member experience, have on these types of groups. Methodology: An experiment was designed to test the effect of group member experience and task complexity on computer-mediated groups facing deception. Two-hundred fifty-six undergraduates (256) were selected for the experiment. Results and conclusions: Quantitative analysis, which included multivariate analysis of variance, revealed that (a) groups performing a low-complexity task were better at detecting deception than were groups performing a high-complexity task, (b) groups with members who had experience with each other had higher task performance than did inexperienced groups, and (c) experienced groups did not have higher accuracy in detecting deception than did inexperienced groups. These results highlight the importance of understanding the different affects that task complexity and group member experience have on virtual teams facing deception, and they provide insight into what practices can help minimize the impact of interactive computer-mediated deception.
June 2013
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Professional Virtual Worlds Supporting Computer-Mediated Communication, Collaboration, and Learning in Geographically Distributed Contexts ↗
Abstract
Research problem: Although much research exists on virtual worlds, very few studies focus on professional virtual worlds used for working in a global setting. Research questions: (1) How do global managers currently use and experience professional virtual worlds (Virtual Worlds) as a communication media for global work? and (2) How do these Virtual Worlds support global and professional communication in a geographically distributed context? Literature review: We reviewed Virtual World literature in the area of social sciences, education, and games. Little research has been conducted on Virtual Worlds for workgroups. But those studies support the assumption that Virtual Worlds are suitable for global distributed work as a collaboration and communication medium. Methodology: With an explorative and qualitative interview research approach, we conducted 47 semi-structured interviews with virtual world vendors, researchers, and managers using virtual worlds in their work. Data were analyzed based on Grounded Theory Analysis methods. Results and conclusions: The results show four different use cases applied for professional Virtual Worlds: small team meetings, trainings, community building, and conferences. Furthermore, our findings confirm Virtual World literature that states that the professional Virtual World as a communication and collaboration tool supports geographically distributed work as well as visualization and learning in a global context.
September 2012
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Abstract
Research questions: How can our current knowledge of experiential learning be applied to cross-cultural web-based training? How do postproject interviews with the participants advance our knowledge about experiential learning? What practical recommendations for teachers and trainers can be offered based on this and similar case studies? Situating the case: Literature on virtual teams stipulates the importance of teaching leadership development within teams, including methods of conflict resolution, and flexibility in methods and tools of communication. Literature on experiential learning places a high value on learner experience, and on indirect and combined methods of assessing experiential learning projects. Methodology: The case was studied through the analysis of data obtained from unstructured class interviews with three of the US-based participants of the teaching project. Interview participants were chosen to ensure a variety of responses about their experiences while taking part in the project. About the case: The project was a part of an introductory graduate-level seminar in technical and scientific communication. Graduate students in technical communication from the US and graduate students in marketing from Ukraine participated in the project. The participants worked in virtual teams to create collaborative analyses of localized versions of websites of transnational corporations. The findings of this research are as follows. (1) Virtual teams work more effectively when given time to build trust and connections among participants. (2) Virtual teams work more effectively when time is devoted to the development of leaders and the articulation of leadership responsibilities within teams. (3) Experiential learning team participants use a variety of communication tools depending on the nature of the communicative task at hand. (4) As part of the learning process, virtual team members recognized and attempted to adjust to cultural and professional discourse differences between countries and professional fields.
June 2012
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Incorporating user appropriation, media richness, and collaborative knowledge sharing into blended e-learning training tutorial ↗
Abstract
Problem: E-learning has become a standard in many organizations to train its workforce and build an information network that encourages collaborative knowledge sharing. As a result of technological and global factors, the complexity of delivering successful e-learning courses and products is an increasing challenge for subject matter experts and instructional designers. Online training courses have become blended learning environments, comprised of synchronous and asynchronous modes of delivery, multiple media forms, and global and localized audiences to meet the demands and flexibility it affords. Successful blended e-learning is more than simply mixing online and live instructional modes; it can also include a combination of multiple media types, technologies, and communication modes. E-learners have become multimodal learners, with the ability to adapt to multiple media forms, environment types, and tools. Key concepts: Understanding the complex interaction of technology use, collaborative knowledge sharing, and media can facilitate more effective communication exchanges between instructor, content, and learner. Some concepts that help describe the complexities of blended e-learning include technological appropriation, technological accommodation, media richness, media synchronicity and naturalness, blended e-learning, and collaborative knowledge sharing. Key lessons: Research trends suggest learners appropriate technology and media forms, and evaluate usefulness based on a range of factors, including richness, experience, perception, and recommendation. Blended learning environments add complexity by mixing spatial (distributed and colocated) and temporal (asynchronous and synchronous) components with increased levels of collaborative knowledge sharing. From these research trends, the following best practices for developing e-learning are recommended: (1) consider media richness factors and user preferences in media and tool selection; (2) encourage personalization to foster trust; (3) facilitate collaborative knowledge sharing both inside and outside the training setting; (4) balance roles as knowledge facilitator, coach, and information manager; and (5) invest additional time in both course and instructor preparation. Implications: Blended e-learning presents a number of challenges for subject matter experts and designers of instructional content. Subject matter experts must consult with instructional designers and consider the different media platforms, environments, and formats that optimize the best pairing of content with delivery mode and media type. Content experts and designers must collaborate on methods of effectively adapting course content to account for perceived richness, user experience, and task complexity. Instructors must also invest additional time in planning and accounting for user preferences and communication practices in online training.
March 2012
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An Examination of Deception in Virtual Teams: Effects of Deception on Task Performance, Mutuality, and Trust ↗
Abstract
Research Problem: This study investigates the impact of deception on the performance of tasks in virtual teams. While the advantages of virtual teams in organizations have been well-studied, as the use of these teams expands, organizations must acknowledge the potential for negative consequences of team member actions. Research Questions: (1) How does deceptive communication influence the outcomes of virtual group collaboration? and (2) How does perceived deception impact the individual perceptions, such as perceived trustworthiness and mutuality, of the virtual team itself? Literature Review: Based on (1), the conclusion from the literature on virtual teams that trust and mutuality are vital toward team development, (2) the propositions put forth by Interpersonal Deception Theory that deception will be perceived by team members, and (3) from the conclusion from the literature on interpersonal deception and trust that deception will impact outcomes of an interaction, including trust, mutuality, and ultimately team performance, we developed a model of the impact of deception on outcomes in virtual teams. This model suggests that deceptive communication negatively impacts task performance. Deceptive communication is also expected to impact perceived deception both within and between groups. The model further proposes that perceived deception will negatively impact both perceived trustworthiness and mutuality. Methodology: Through an experiment, virtual teams of three members participated in a group decision-making task in which team members must cooperate to search a grid for enemy camps and then collaborate on a strike plan, with half the teams populated by a deceptive team member. Two-hundred seventeen subjects were recruited from courses at three universities. Five experimental sessions were conducted across two semesters in computer labs at the three universities. Following the virtual team experiment, subjects completed surveys related to key constructs. Analysis of variance and linear regression were used to test the hypotheses. Results and Discussion: Deception has a negative impact on task performance by virtual teams. Participants perceived deception when it was present. Perceived deception led to decreased mutuality and trust among team members. These findings suggest that organizations that utilize virtual teams must be aware of and prepared to deal with negative behaviors, such as deception. The generalizability of these findings is potentially limited by the use of student subjects in a laboratory setting. Future research may extend these findings by incorporating additional variables that have been found to be important to virtual team outcomes or studying the current model in a longitudinal design.
September 2011
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Abstract
Increasingly, various tasks are being conducted by dispersed teams. However, such teams lack a common context, and knowledge gaps exist among dispersed team members making collaboration difficult. This paper seeks to examine whether and how properties of team context (e.g., familiarity with team members and task) have the potential to moderate the effects of structure of team context (e.g., dispersion) on dispersed team collaboration. Further, this paper teases out these effects in teams with a varying extent of dispersion. Findings offer evidence that a unique constraint of distance that dispersed teams face may not be the key factor that determines their performance.
June 2011
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Envisioning Collaboration: Group Verbal-Visual Composing in a System of Creativity (Cross, G.A.; 2011) [Book Review] ↗
Abstract
In this text, the author investigates the creative processes between authors and authors. The author states that he is interested in verbal-visual collaboration because the increased visual nature of communication necessitates the collaboration between those specializing in visual communication and those specializing in verbal communication. This work will be of particular interest to theorists as well as instructors in graphic design, professional communication, as well as rhetoric and composition and those studying ethnographic methodologies.
December 2010
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Abstract
Technology use and adaptation are the center of attention in research on virtual teams. Through empirical observations from six interpretative cases of virtual teams, we suggest conceptualizing the relationship between technology-use practices and collaborative practices as a technology-alignment process. We define technology alignment based upon four key perspectives on technology-use practices: continuous iterative process, reflection-on-action activities, malleability and reconfigurability, and transformation. Moreover, we show how these four key perspectives influence the design, the outcome, the task processes, and the socioemotional processes of the particular virtual team.
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Abstract
In light of what has taken place since their presentation at the IEEE International Professional Communication Conference in 2005, the authors describe additional requirements and merits of matching technical writing students in the US with translation students in Europe in a collaborative assignment. Where the original article dealt with how to set up and organize the collaboration, this tutorial delves into the pedagogical challenges and the process dynamics involved in such an exchange, including mediation, power, and teamwork issues.
September 2010
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Abstract
Technical communication and usability (user experience, or UX) have a long, intertwined history, dating back at least to the 1970s. The author, who has been active in both fields for the last three decades, gives many examples of how technical communicators have influenced UX practice and how usability specialists have influenced technical communication. The author also explores how technical communicators can continue to contribute to future UX theory, research, and practice through collaboration, through their communication skills, dealing with the reality of ever-increasing complexity in products and processes and dealing with the need to adapt to more rapid change.
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Towards a Pedagogy of Relational Space and Trust: Analyzing Distributed Collaboration Using Discourse and Speech Act Analysis ↗
Abstract
Distributed work is an increasingly common phenomenon in a number of technical and professional settings, and the complexity of this work requires high degrees of knowledge sharing and integration that move beyond assembly-line approaches to collaboration. Since participants in distributed-work settings rely almost exclusively on written and spoken language to mediate their collaborative relationships, professional communication faculty need educational approaches that empower students with language practices designed specifically to support effective teaming in these complex environments. To address this need, we employ discourse analysis and Speech Act Theory to identify these language practices in a case study of two cohorts of distributed, interdisciplinary, and cross-cultural student teams. The findings show correlations between language practices and successful collaboration. These correlations have significant implications for teaching and practice.
June 2010
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Leadership Roles, Socioemotional Communication Strategies, and Technology Use of Irish and US Students in Virtual Teams ↗
Abstract
Global virtual teams provide numerous benefits for corporations employing virtual organizational forms and for individual teams and team members. However, virtual collaboration also presents some well-recognized challenges. A growing body of research has examined the process of virtual teaming and the challenges inherent in that process. This study seeks to address some of the gaps in the existing literature. Specifically, it examines leadership roles, socioemotional communication strategies, and the use of technology to establish relational links among team members. The study focuses on virtual-team collaboration among technical communication students at the University of Limerick, Limerick, Ireland, and at the University of Central Florida, Orlando, Florida.
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A Collaborative Approach for Media Training between Technical Communication and Public Relations Tutorial ↗
Abstract
Talking to the media often becomes part of the job description for subject matter experts (SMEs) who can discuss an organization's research or new products. Media training can prepare SMEs for media interviews by helping them identify major points to discuss and showing them how to present that information to the reporter. Prior research in professional communication supports the need for media training for scientific or engineering SMEs based on the public's increased interest in these areas. As part of this media training tutorial, I introduce eight guidelines based on my own experience as a public relations counselor and on research conducted in an organizational setting with SMEs in health information technology.
March 2010
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Abstract
<para xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"> A major challenge in engineering education is to prepare professionals for communicating well in writing and speaking, using appropriate technologies, within professional contexts. Communication in the global engineering world includes collaboration on cross-functional teams, virtual-project team management, and writing for multiple, complex audiences. This tutorial discusses how one small engineering school has integrated technical communication teaching and assessment throughout the curriculum with demonstrated success. The integrated curriculum, formative and summative assessments, and real-world contexts offer one model to address growing communication challenges. </para>
September 2009
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Devising Collective Knowledges for the Technical Writing Classroom: A Course-Based Approach to Using Web 2.0 Writing Technologies in Collaborative Work ↗
Abstract
Technical and professional writing pedagogies have traditionally understood collaborative writing as an aggregate, cooperative venture between writers and subject matter experts. In contrast, this tutorial argues that Web 2.0 technologies offer technical and professional communication pedagogies more advantageous conceptions and practices of collaborative writing. The tutorial analyzes how new media technologies create a different collaborative writing environment and then discusses how these environments help collaborative writing methods create an alternative writing situation. The study concludes by examining the outcomes of student Web 2.0 research projects and by offering technical and professional writing instructors new pedagogical strategies for teaching collaborative writing.
December 2008
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Abstract
Instant messaging (IM) has the potential to be a powerful collaborative workplace communication tool. As this information and communication technology (ICT) becomes more diffused at work, it is important to consider how the workers will cope with yet another communication option. Using a cost-minimization perspective, this proposition-building piece links three types of costs associated with IM use, delay, access, and error, with two salient workplace concerns, productivity and communication overload. The delay costs associated with IM use are considerably lower than with other ICTs. While increased use of IM can enhance productivity, it might also lead to perceptions of overload. IM access costs include organizational access, interruptions, user experiences, user differences, and generational differences-variables that influence one another and can lead to either outcome. Error costs come in two forms: single-channel factors and message quality issues. These likely lead to increased communication overload and decreased productivity. Combining IM with other ICTs is a likely moderator in this relationship and might help overcome the single-channel factors. The resulting eight propositions and theoretical model provide a predictive framework to focus future workplace IM use studies.
September 2008
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Innovation Across the Curriculum: Three Case Studies in Teaching Science and Engineering Communication ↗
Abstract
As is true for engineering communication programs nationwide, at MIT curricular and pedagogical reforms have been driven by changes in the kinds of problems that engineers solve and the associated skill sets that engineers must now have in communication and teamwork. This article presents three case studies from communication-intensive classes at MIT that intend to help students develop the advanced communication skills required of professional engineers today. Highlighting classes in biological engineering, aeronautics/astronautics engineering, and biomedical engineering, we explore the following questions: What does it mean for educational practice if professional communication competencies and tasks are the goals? How can students and technical faculty best create the conditions for students to learn to be skilled team members? How can engineering students move from mere display of data to making skilled visual arguments based on those data? The importance of helping students meet the target competencies of professional practice, of teaching effective teamwork and collaboration, and of teaching students to understand and argue with visual data are recognized as widespread needs, and these case studies attest to the possibilities and challenges in meeting those needs.
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Professional communication and a 'whole new mind': Engaging with ethics, intellectual property, design, and globalization ↗
Abstract
<para xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"> This paper describes a new cross-curricular design for an engineering communication course based on four themes: (1) ethics, accountability, and professionalism; (2) intellectual property; (3) design, creativity, and invention; and (4) globalization. It is believed that the thematic structure creates both dynamic and contemporary contexts for writing and research along with enough freedom to pursue individual student interests. The result is a higher degree of intrinsic motivation for the assignments. The course is a collaborative effort between an English department and a school of engineering designed to both improve curriculum and provide more assessment data for engineering accreditation. Among the criteria from the Accreditation Board for Engineering and Technology (ABET) is the “ability to communicate effectively.” Along with satisfying this criterion, the course discussed in this paper details how to capture data in support of an additional four of ABET's criteria known as “a–k.” After highlighting these ABET criteria and giving an overview of the structure of the course, the paper details each theme, including their respective readings and assignments. This new course was taught for the first time in the 2006–2007 academic year, and the paper closes by weighing the outcomes and implications of adopting a similar format. The current version of the syllabus and reading list for this course are included in this paper. </para>
June 2008
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Abstract
Based on a case study of a global training team, this article focuses on an important ability for professional communicators: collaborating with translators. The study confirms the value of approaching translation as a collaborative recreation rather than mere information transfer and suggests the need to integrate translation with localization and to develop team rapport. Relevant abilities include understanding cultural and professional context, using bicultural vision, and building team relationships. Pursuit of these abilities should draw from translation studies and intercultural communication literature and be informed by diverse rhetorical traditions. Global educational and research partnerships are an ideal way to pursue these goals. Such collaboration can improve research methodology and challenge culturally based assumptions about translation-related communication roles and competencies.
March 2008
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Abstract
After the controversial police shooting of a developmentally-disabled African-American teenager in July 2003, the new mayor of Denver, CO, appointed a politically diverse task force to revise the police department's use-of-force policy and propose a new model for police oversight. This teaching case is based on the task force's deliberations and collaborative efforts to build policy consensus in a sometimes rancorous, high-stakes environment. In it, I reconstruct the story of the shooting that gave rise to the task force, trace the arc of the task force's 104-day existence, and analyze the letter and final report submitted by the task force's co-chairs to (1) demonstrate the highly-pressurized nature of policy language invention and the crucial impact of word choice in such policy, and (2) illustrate the difficulty the task force encountered in attempting to secure consensus and the manner in which the final work product acknowledges, rather than obscures, this struggle. Finally, the case includes recommended readings and a guide for individual and group activities for implementation in either an undergraduate- or graduate-level technical communication course.
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Abstract
New forms of computer-mediated, online learning can benefit from new forms of assessment that fit the medium and the pedagogical style of the online environment. This paper investigates students' learning styles and learning strategies in taking online collaborative exams. Applying constructivist and collaborative learning theories, the collaborative examination features students' active participation in various phases of the exam process through small group activities online. Students' learning strategies, including deep learning and collaborative learning, are investigated using a 1 3 field quasi-experiment to compare the team-based collaborative online exam with the traditional in-class exam and with the participatory exam, where students participate in the online exam processes individually. Data analysis using results from 485 students indicates that collaborative examinations significantly reduced surface learning in exam study, enhanced interactions and the sense of an online learning community, and increased perceived learning. The results also suggest learning predispositions were significantly correlated with exam study strategies, and provide indications of their effects on learning strategies.
December 2007
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User-Centered Technology in Participatory Culture: Two Decades “Beyond a Narrow Conception of Usability Testing” ↗
Abstract
Twenty years after the publication of Patricia Sullivan's ldquoBeyond a narrow conception of usability testingrdquo in the IEEE Transactions on Professional Communication, three scholars - all Sullivan's students - reflect on the history and development of usability testing and research. Following Sullivan, this article argues that usability bridges the divide between science and rhetoric and asserts that usability is most effective when it respects the knowledge-making practices of a variety of disciplines. By interrogating trends in usability method, the authors argue for a definition of usability that relies on multiple epistemologies to triangulate knowledge-making. The article opens with a brief history of the development of usability methods and argues that usability requires a balance between empirical observation and rhetoric. Usability interprets human action and is enriched by articulating context and accepting contingency. Usability relies on effective collaboration and cooperation among stakeholders in the design of technology. Ultimately, professional and technical communication scholars are best prepared to coin new knowledge with a long and wide view of usability.
September 2007
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Technical Writing: Principles, Strategies, and Reading, 6th Edition [Book review; Reep, D.C.; 2006] ↗
Abstract
Expectations for a book in its 6th edition are relatively high: it must have more than casual merit to garner continued editions, and this book meets most expectations quite nicely. Structure, content, and presentation combine for an effective text for those practicing technical communication (or pursuing the educational prerequisites for such a career plan). Some of the topics covered include: resources for technical communication; visual communication; workplace literacy; collaboration and ethics; document design; the need for good definitions; description; instructions, procedures, and process explanations; the different types of reports; letters, memos, and email; and career communication (a.k.a. resume writing) and oral presentations. The text is well written and should prove useful to the practicing technical writer, regardless of the particular industry in which he or she is employed. It will be referred to on a regular basis.
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Managing Virtual Teams: Getting the Most From Wikis, Blogs, and Other Collaborative Tools [Book review; Brown, M.K. et al.; 2007] ↗
Abstract
This book bridges two fields - the management of teams and the use of collaborative software tools to support work in the virtual team environment. It is divided into two parts: the first addressing the managing of virtual teams and the second an evaluation of software tools to support the virtual teams. Chapter 1 discusses team dynamics in a virtual team. Chapter 2 concerns the establishment of a virtual team. Chapter 3 discusses the choice of particular collaborative tools. Chapter 4 addresses decisions about communicating with the team, while Chapter 5 addresses the issues of coordinating the team. In Chapter 6, the authors advocate the use of a wiki for authorship of documents, while in Chapter 7, they discuss the conduct of project reviews. Chapter 8 concerns the processes required to manage risk and change, while Chapter 9 wraps up Part 1 by discussing the evaluation of projects. Part 2 describes the general classes of tools available, the variety of features available in tools, and the interaction of those features with different types of of situations presented in virtual team work. The chapters of this part deal with the general approach used by the authors, the issues of installation, customization and security, collaborative software suites, meeting and communication tools, information broadcasting tools, information sharing tools, information gathering tools, "push" technologies, and wikis. The guidance provided in this book will be of considerable assistance to anyone making decisions about appropriate tools to support collaborative virtual teamwork.
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Understanding Affective Commitment, Collectivist Culture, and Social Influence in Relation to Knowledge Sharing in Technology Mediated Learning ↗
Abstract
Technology mediated learning (TML) is gaining interest from both academic researchers and communication professionals as training with Internet technology and Web-based distance learning become increasingly popular. This paper investigates social norms, individual-level cultural orientation (collectivism), and affective commitment (internalization and identification) and studies their influences on the system users' (or learners') attitude toward sharing knowledge by email in the TML environment. An empirical test of the proposed model was conducted in the pilot test (n=155) and the main test (n=411). Theoretical and practical implications of these findings for TML, knowledge management, and e-collaboration are discussed in the paper.
December 2006
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Abstract
Unlike experienced collaborators, student teams often attempt to collaborate without effective documentation of meetings. This tendency may be exacerbated by professional writing textbooks, which rarely mention minutes in their chapters on collaboration and provide ineffective examples of meeting minutes that follow a parliamentary style of minutes rather than the action-oriented style that is the norm in most workplace settings. Interviews with three engineering managers are supported by published research in professional communication to show how meeting minutes are essential to projecting a team forward by solidifying consensus and holding individuals accountable for actions. A short exercise designed to teach students how effective minutes function as a management tool is presented along with observational evidence of the exercise's effect on student team practices in both professional writing and computer science team projects
March 2006
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Abstract
Collaborative tools typically employ linear threading for representing and organizing the contributions of the discussants. We argue that linear representations provide little support for the conceptualization, contextualization, and visualization of the discussion. To address these drawbacks, we propose the usage of semantic networks for representing discussions. In this paper, we demonstrate the applicability of semantic network representation to discussions through the development of a prototype named CollectiveThought. We also test some of the potential benefits of semantic network discussion representation with an empirical study. More specifically, we compare these two modes of discussion representation (i.e., linear versus semantic network) in terms of effects on the communication process as measured by perceived contextualization and on the communication outcome as measured by mutual understanding, using both subjective and objective indicators. The results show that semantic network discussion representation leads to a higher level of perceived contextualization and better mutual understanding.
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An Evaluation of the Impact of Social Presence Through Group Size and the Use of Collaborative Software on Group Member “Voice” in Face-to-Face and Computer-Mediated Task Groups ↗
Abstract
Firms that are trying to stay competitive in the current business environment often require the use of groups. The popularity of group work is tied to the promise of improved productivity via the pooling of information, knowledge, and skills. In recent years, group work has been expanded to virtual or distributed environments. However, there are questions about how aspects of group work-specifically group size and social presence-impact group members' ability to voice opinions. This study examines groups of two sizes in three distinct social presence settings: face-to-face, face-to-face using collaborative software, and virtual using collaborative software. This study finds that both group size and social presence affect individual instrumental voice, value-expressive voice, and the group interaction process. The results show that by increasing social presence through the use of collaborative software, it is possible to lessen the negative impact of increasing group size. These results should be of interest to the increasing number of organizations that are implementing virtual group environments.
December 2005
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Abstract
Asynchronous-distributed (AD) collaborative writing (CW) is an important form of the growing trend of distributed work. However, AD CW typically results in multiple process losses. We argue that using advanced writing technologies designed for AD work alone is not sufficient by itself to overcome these losses. Instead, adopting high levels of process structure delivered in the form of explicitly written procedural scripts can improve the results of AD CW groups. We performed an experiment with over 500 participants working in groups supported by advanced CW technologies that were designed for AD work. Participants were given six weeks to conduct their work. We found that high levels of process structure in novice AD CW groups that worked on a moderately complex task created significantly better outcomes than did groups using low levels of process structure. Groups with high levels of process structure had better results in terms of production, document quality, satisfaction, relationships, and communication. In no case did low-structure groups outperform high-structure groups. This research supports our hypothesis that increased process structure delivered in the form of a repeatable process script can decrease process losses and increase process gains in novice AD CW groups. We conclude that it is not sufficient to give novice AD writing groups CW technology and time to conduct their tasks; these groups also need appropriate procedural support, which can be provided effectively through written scripts.
September 2005
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Abstract
This article explores the dialogic negotiation processes that can enable professional communication academics and practitioners to collaborate in designing, implementing, and writing up research. Drawing on our experiences conducting a collaborative academic-practitioner case study of technical sales presentations in an executive briefing center, we outline the ways in which we dialogically negotiated research questions, data collection and analysis, theoretical frameworks, organizational contexts, identifications, and interpersonal connections. We then discuss potential limitations of academic-practitioner collaborations and conclude by offering a tentative, contextual list of "best practices" for facilitating successful collaboration across the academic-practitioner divide.
June 2005
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Knowledge transfer in virtual systems development teams: an exploratory study of four key enablers ↗
Abstract
Knowledge transfer among geographically separated members is recognized as a critical ingredient for collaborative accomplishment of work in virtual teams. However, due to the "localness" of knowledge, such transfer of knowledge is believed to be inherently problematic; thus, it is important to develop a solid understanding of the factors that enable knowledge transfer in such contexts. Drawing on existing literature on knowledge management and virtual teamwork, we identify four Cs (communication, capability, credibility, and culture) associated with individuals who transfer significant amounts of knowledge to remote members. Next, we test the four Cs in the context of US-Norwegian virtual teams engaged in systems development. The volume of communication, the credibility of the communicator, and the nature of cultural values held (i.e., collectivism) by the communicator were found to significantly predict the extent of knowledge transferred; although, contrary to expectations, capability was not found to have a significant influence. A number of implications for virtual team participants and professional communicators are articulated. Avenues for future research are also suggested.
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Media Richness or Media Naturalness? The Evolution of Our Biological Communication Apparatus and Its Influence on Our Behavior Toward E-Communication Tools ↗
Abstract
E-communication in businesses has been the target of intense research. The theoretical hypotheses that have informed the media richness hypothesis have been influential in some circles and have also been strongly attacked by social theorists. It is argued in this paper that this theoretical polarization involving advocates of the media richness hypothesis and social theorists is due to two problems. The first is that there is a wealth of empirical evidence that provides direct support for the notion that human beings prefer the face-to-face medium for a variety of business tasks that involve communication, which seems to provide support for the media richness hypothesis. The second problem is that the media richness hypothesis is built on a vacuum, as no underlying explanation was ever presented by media richness theorists for our predisposition toward rich (or face-to-face) media. The main goal of this paper is to offer a solution to these problems by providing an alternative to the media richness hypothesis, referred to here as media naturalness hypothesis, developed based on Darwin's theory of evolution. The media naturalness hypothesis argues that, other things being equal, a decrease in the degree of naturalness of a communication medium (or its degree of similarity to the face-to-face medium) leads to the following effects in connection with a communication interaction: (a) increased cognitive effort, (b) increased communication ambiguity, and (c) decreased physiological arousal. Like the media richness hypothesis, the media naturalness hypothesis has important implications for the selection, use, and deployment of e-communication tools in organizations. However, unlike the media richness hypothesis, the media naturalness hypothesis is compatible with social theories of behavior toward e-communication tools. Among other things, this paper shows that the media naturalness hypothesis (unlike its media richness counterpart) is compatible with the notion that, regardless of the obstacles posed by low naturalness media, individuals using those media to perform collaborative tasks may achieve the same or better task-related outcomes than individuals using media with higher degrees of naturalness.
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The Dynamics and Challenges of Interdisciplinary Collaboration: A Case Study of “Cortical Depth of Bench” in Group Proposal Writing ↗
Abstract
This study contributes to a discussion on collaboration and technical/professional communication in indeterminate zones or less familiar sites for collaboration. The interdisciplinary group for this case study collaborated to write a project proposal to solicit funds from the US government for constructing a test bed for immune buildings as a tactic for combating potential biological and chemical terrorist incidents. Their approach to collaboration coincided with several approaches previously addressed in professional and technical communication research. Novel and creative approaches emerged as a result of this collaboration, but in some instances, disciplinary differences, as manifested by disputes over concepts and terminologies, posed obstacles to collaboration. Such challenges necessitated strong leadership, which was also critical for managing group process.
March 2005
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Gathering Innovative End-User Feedback for ContinuousDevelopment of Information Systems: A Repeatableand Transferable E-Collaboration Process ↗
Abstract
Receiving innovative end user feedback on an information system is essential for acquiring further development ideas. The feedback gathering method should encourage end users to freely bring out new ideas. The method should be repeatable and transferable to allow its use in various contexts. We employ the principles of collaboration engineering using so-callled thinkLets as building blocks to construct a feedback gathering process. We apply the principles for receiving new development ideas for a multi-university student information system in Finland. We reflect on the experiences and give insights on applying two alternative processes in a complex organizational context.
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Abstract
Electronic collaboration has become a driver for productivity as organizations develop linkages for the planning, sourcing, and execution of goods and services. These organizations require mechanisms to harness the diverse and personalized intellectual resources that are distributed across the world. While electronic collaboration technologies have made it possible to harness intellectual resources across space and time, knowledge management is locked in a paradox of perception-the more valuable a knowledge resource is seen to be, the less it is shared. This paper develops a framework for the activation of knowledge that relies on a view of knowledge-as-identity. The analysis of a case study reveals "activation conditions" that delineate processes in which electronic collaboration technologies can be most effective. This has implications for the creation of collaborative work environments that enhance knowledge activation in organizations.
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Abstract
This article provides an introduction to the special issue on Expanding the Boundaries of E-Collaboration. It presents an operational definition of the term e-collaboration, and a historical review of the development of e-collaboration tools and related academic research. That is followed by an introductory development of the notion of e-collaboration boundaries. The article concludes with a summarized discussion of the articles published in the special issue.
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Influences on Creativity in Asynchronous Virtual Teams: A Qualitative Analysis of Experimental Teams ↗
Abstract
As virtual teams constitute an important and pervasive organizational structure, research with the aim of improving the effectiveness of these teams is vital. Although critical topics such as conflict, coordination and trust are being addressed, research on creativity in virtual teams has been quite limited. Given that creative solutions to complex problems create and sustain a firm's competitive advantage, an investigation of creativity in virtual teams is warranted. The goal of the current study is to explore the influences on creativity in asynchronous virtual teams. Predicated upon grounded theory, this exploration is accomplished through an in-depth qualitative analysis of the team communication transcripts of ten virtual teams. Teams were composed of graduate students who interacted solely via an asynchronous, computer conferencing system to develop the high-level requirements and design for a new innovative product. Significant inhibitors to the creative performance of virtual teams included dominance, domain knowledge, downward norm setting, lack of shared understanding, time pressure, and technical difficulties. Significant enhancers to creativity included stimulating colleagues, the existence of a variety of social influences, a collaborative team climate, and both the surfacing and reduction of equivocality.
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Abstract
There has been a proliferation of competing explanations regarding the inconsistent results reported by the e-collaboration literature since its inception. This study advances another possible explanation by investigating the range of multilevel issues that can be encountered in research on the use of synchronous or asynchronous group support systems. We introduce concepts of levels of analysis from the management literature and then examine all empirical studies of e-collaboration from seven information systems journals for the period 1999-2003. We identified a total of 54 studies of e-collaboration in these journals, and after excluding 18 nonconforming studies - those that were primarily conceptual, qualitative, or exploratory only-we analyzed the levels of analysis issues in the remaining 36 empirical studies. Based on our analysis and classification of these studies into six different clusters according to their levels of analysis, we found that a majority of these studies contain one or more problems of levels incongruence that cast doubts on the validity of their results. It is indeed possible that these methodological problems are in part responsible for the inconsistent results reported in this literature, especially since researchers' frequent decisions to analyze data at the individual level - even when the theory was formulated at the group level and when the research setting featured individuals working in groups -may very well have artificially inflated the authors' chances of finding statistically significant results. Based on our discussion of levels of analysis concepts, we hope to provide guidance to empirical researchers who study e-ollaboration.
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Abstract
In this paper we investigate the effects that team size has on geographically distributed team behavior and technology choice. We report results from a survey of distributed team members conducted within a large, multinational technology manufacturing organization. Responses indicate that members of smaller teams participated more actively on their team, were more committed to their team, were more aware of the goals of the team, had greater awareness of other team members, and were in teams with higher levels of rapport. Larger teams are more conscientious than smaller teams in preparing meeting agendas. Team size was also associated with different technology choice: larger teams adopted technology to support the coordination of asynchronous work, while smaller teams adopted technology that primarily supported collaboration. We discuss the implications of distributed team size for team performance and technology adoption.
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Abstract
This paper presents a cross-case comparison of experiences from organizational adoption and use of e-collaboration technologies in two large, global companies. Challenges in the global implementation process were found to increase with the organizational and geographical scope of the implementation, level of autonomy in the adoption process, cultural diversity, technological heterogeneity, and the level of work process support embedded in the system. Alignment with existing collaborative work practices resulted in faster adoption of the technological solution. Highly competitive conditions restricted the resources available for training and experience transfer between projects. Clients' preferences for co-located project operations served as a potential barrier to the very concept of global e-collaboration. The study increases our understanding of the adoption and use of permanent e-collaboration infrastructures at the organizational level, thus expanding the focus of global e-collaboration research beyond the level of ad hoc, virtual teams.
January 2005
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Abstract
There has been a proliferation of competing explanations regarding the inconsistent results reported by the e-collaboration literature since its inception. This study advances another possible explanation by investigating the range of multilevel issues that can be encountered in research on the use of synchronous or asynchronous group support systems. We introduce concepts of levels of analysis from the management literature and then examine all empirical studies of e-collaboration from seven information systems journals for the period 1999-2003. We identified a total of 54 studies of e-collaboration in these journals, and after excluding 18 nonconforming studies - those that were primarily conceptual, qualitative, or exploratory only-we analyzed the levels of analysis issues in the remaining 36 empirical studies. Based on our analysis and classification of these studies into six different clusters according to their levels of analysis, we found that a majority of these studies contain one or more problems of levels incongruence that cast doubts on the validity of their results. It is indeed possible that these methodological problems are in part responsible for the inconsistent results reported in this literature, especially since researchers' frequent decisions to analyze data at the individual level - even when the theory was formulated at the group level and when the research setting featured individuals working in groups -may very well have artificially inflated the authors' chances of finding statistically significant results. Based on our discussion of levels of analysis concepts, we hope to provide guidance to empirical researchers who study e-ollaboration.
September 2004
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Creating Hybrid Distributed Learning Environments by Implementing Distributed Collaborative Writing in Traditional Educational Settings ↗
Abstract
This paper summarizes three field experiments involving distributed collaborative writing in traditional educational settings creating a hybrid form of distributed education. One finding shows that specialized collaborative tools allowed for parallel work, group awareness, and coordination, providing substantial advantages over traditional word processors in distributed collaborative writing. However, it was also found that advanced collaborative writing tools alone did not provide optimal results in distributed collaborative writing groups; such groups also needed high levels of process structure, which can be delivered through carefully constructed scripts. Moreover, it was found that introducing face-to-face meetings in distributed collaborative writing work did not necessarily provide advantages over work that was performed in all-distributed settings. Given these findings, this paper concludes by discussing the contributions, implications, limitations, and future research possibilities for hybrid distributed education are discussed.
December 2003
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Abstract
Results are presented from an assessment of student perceptions of collaborative writing practices before and after taking an upper division professional writing class. While most of the classes introduced students to these writing practices, several did not. The assessment was both quantitative and qualitative. Whether or not they had prior experience in the classroom, all students generally reported that they are likely to seek out opportunities to use both peer review and collaborative writing processes once they enter the workplace. However, students who are exposed to these practices in a classroom setting are more likely to report that they intend to continue these practices in the workplace.
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Abstract
A three-year field study of 17 courses, part of an undergraduate degree in information systems, compared the process and outcomes of three modes of delivery: totally online via asynchronous learning networks, traditional face-to-face courses, and sections using a mix of traditional and online activities. There were no significant differences in perceived learning by students associated with mode of delivery. Group collaboration and access to professors was perceived to be highest in mixed-mode sections, while convenience was rated highest in the distance sections. For online courses, there was generally a significant relationship between the hypothesized mediators (active participation, motivation, collaboration, access to the professor, and convenience) and perceived learning. Overall, the results of this study show that outcomes of online courses improved when professors structured them to support the growth of a learning community, by being available online to interact with students, and by using collaborative learning strategies.
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Using internet-based, distributed collaborative writing tools to improve coordination and group awareness in writing teams ↗
Abstract
The paper argues for using specialized collaborative writing (CW) tools to improve the results of distributed, Internet-based writing teams. The key features of collaborative tools that support enhanced coordination and group awareness are compared to existing writing tools. The first Internet-based CW tool, Collaboratus, is introduced, and its group features are compared with those of Microsoft Word. Next, theoretical propositions, hypotheses, and constructs are formulated to predict outcomes of distributed groups that use CW tools. A four-week-long synchronous-distributed experiment then compares the outcomes of Collaboratus and Word groups. Innovative measures show that Collaboratus groups generally experience better outcomes than Word groups, in terms of productivity, document quality, relationships, and communication, but not in terms of satisfaction. The results buttress the conclusion that Internet-based CW teams can benefit from specialized collaborative technologies that provide enhanced coordination, group awareness, and CW activity support.
December 2002
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E-cooperative design among mechanical and electrical engineers: implications for communication between professional cultures ↗
Abstract
This paper looks at the collaborative design activity involved in a design experiment of an electromechanical plunger. Much of the coordination was achieved through Internet-based communication. As mechanical and electrical researchers involved in the design project, we discuss the information exchanges highlighted by our different professional cultures and relate how these exchanges lead us to propose some methodology to improve the efficiency of virtual meetings. Moreover, we show the need for new communication tools, ones dedicated to specific tasks that are not currently supported, especially shared concept formalization among technical experts.
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Abstract
With the development of new technologies, and particularly information and communication technologies (ICTs), teams have evolved to encompass new forms of interaction and collaboration. By focusing on the communicative dimensions of global virtual teams, this paper demonstrates that e-collaboration is more than a technological substitution for traditional face-to face collaboration. It places special emphasis on the importance of structuring activities for balancing electronic communication during e-collaboration (i.e., videoconference, email, chat session, distributed use of group support system) to bridge cultural and stereotypical gaps, to increase profitable role repartition between the participants, and to prevent and solve conflicts. During the past four years, the authors have developed a project involving hundreds of participants from different national cultures working together for six weeks on a specific project. In this paper, we present our experiences and draw conclusions, giving special attention to the structure of the electronic communication required to support efficient virtual teaming in education and industry.